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The Ecstasy of Gold

How to use the language of cinema to write a sentence.

“The Ecstasy of Gold” is one of the most famous sequences in Sergio Leone’s classic 1966 Western The Good, The Bad, And The Ugly. It’s a film that uses cinema in really obvious and flashy ways, to the point of being what is sometimes called a Movie Movie – that is to say, cinematic technique takes the place of real-world plausibility. Most famously, there’s a moment where the characters stumble upon a whole camp that, logically, they would have seen and heard; they didn’t see it because we didn’t see it, it being just off-screen at the time. Rather than being a facsimile of the real world, it’s using the language of cinema to construct sentences and even poetry.

“The Trio” is the more spectacular use of this idea, making all parodies of it redundant through sheer commitment, but “The Ecstasy of Gold” is where everything in the film – the editing, the performances, the set design, the music and incredibly, even the plot comes together to convey a very specific idea specifically because they’re all doing completely different things. At this point in the film, we’ve spent over two and half hours watching Tuco, Angel Eyes, and Blondie trying to get to the graveyard where the gold is buried; Tuco is currently in the lead and has the name of the grave, and Blondie is shooting cannonballs at him. He falls and bangs his head on a gravestone, and one of the best pieces of music ever written for film kicks in.

Ennio Morricone’s aesthetic approach is to simply repeat the same few chords and pieces of music, over and over and over, with variations coming in the instrumentation, which is how I imagine he managed to churn out so many pieces over the years to so many films. Once, for fun, I transcribed “The Ecstasy of Gold” to a synthesizer using only the sounds you’d hear on a Game Boy, and was deeply impressed that the majesty of the composition held up. Repetition in music risks boredom for intensity of emotion, and Morricone’s music definitely falls on the latter.

Tuco stands up, and we see with him that the graveyard is massive. The music is still low and simple here; the melody is sad and reflective, with an insistent piano keeping us focused. Tuco looks down at the grave in front of him and shows the first and only piece of sympathy he’ll have in this entire sequence. TGTB&TU is an anti-war film; this is the moment that anyone would do, where even a dirtbag like Tuco would reflexively react to the sheer number of dead men with awe.

The film then demonstrates its Greatness by pushing even further. Amusingly, Tuco then looks over his notes and throws them away with amusement, and starts exploring. The camera moves slightly and we realize this place was even bigger than we thought it was. Tuco becomes even smaller and more pathetic; there’s a great big of acting where Eli Wallach is unsure as he moves, jerking back in surprise when he notices the dog. There’s a cut as the camera follows him, running the most awkward run I’ve ever seen in my life (and this includes footage I’ve seen of myself running). There’s an odd open circle of bricks in the middle of the graveyard whose real purpose I cannot divine; Tuco runs out in the middle of this to look around, and his greed looks petty and meaningless in the scope of all this death.

We get one of Leone’s beautiful closeups of crusty people; at this point, the melody is being carried by many more instruments, and it’s agonizingly beautiful despite the context. Just like with Shattered Glass, we register something that’s not clear to the character; Tuco is laser-focused on his goal of finding the right gravestone to get the gold, not indifferent to the death around him but not even seeing it.

We see a shot from Tuco’s perspective, slowly passing over the gravestones; whatever we might feel about men dying en masse, we’re looking just as hard for the right grave. And Tuco and us realize together: the scope of his task, given the number of graves here, is much bigger than he anticipated. Tuco begins to run around unsystematically searching, as the music suddenly uses bells to kick into an even higher registry than we expected; even more instruments, including a woman singing, as the camera follows Tuco and reveals that the graveyard is even bigger.

This is the rhetorical point of the scene: however bad you thought the war was, it was worse. However many you thought died, it was more. I had actually forgotten, before writing this up, that the opening shot does actually convey the basic size of the graveyard; ironically, by going in closer, it actually makes it look bigger, tricking the eye into thinking we’re seeing more and more and more. The camera cuts way back out to a wide, making Tuco look small and pathetic again. I love the long tracking shot – possibly overcranked to make him a fraction slower – showing Tuco running through, determined to find this fucking grave; it’s hard to convey ‘this character’s scheme is ultimately stupid and pointless’ without it ruining the story, but it works here because Tuco is looking for a base level of comfort that doesn’t change the horror of what he’s running through.

And then it pushes further again! I’ve seen people criticize the cartoonish ridiculousness of this movie, but that’s what I love about it – that it goes too far and then further again. The POV shot comes back, despite not plausibly fitting Tuco’s actions – he’s not standing in the middle anymore – and this time it’s going faster. The music is more hysterical and outraged, as a brass section takes over the melody; theoretically a triumphant instrument, this time conveying genuine rage at what has happened here. Tuco is running around, blithely unaware of the movie’s moral condemnation of the circumstances he’s running around in; the POV shot spins around so hysterically that the graveyard is simply a blur. There’s too much! So many people have died that we can’t keep it all straight in our viewpoint, let alone in our heads! Senseless, stupid, violent destruction of human life! What’s the point of any of it?

Then we spot it: Arch Stanton. And everything snaps into view.

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