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Biodome

How do you screw up such a simple premise?

Biodome deserves its reputation as one of the worst comedies ever made. When I say that Pauly Shore plays his character like a mentally disabled person, I’m not using a cheap insult at the expense of disabled people – I mean, legitimately, if you showed me footage from this movie without me knowing anything about it and told me it was of a man with a mental handicap, I would believe you, and it makes the movie not so much funny as vaguely sad. This is a man who is trying to be funny but doesn’t even pass as a functional adult human; like, you compare him to his scene partner Stephen Baldwin, who is also playing a dumb guy and, while he doesn’t manage to save the jokes, he at least has the basic skills of an actor playing a character and conveying that character’s thoughts.

There’s one element of Biodome that, I think, sums up the movie’s sloppiness and lack of craft. The central concept of the film is simple; a biodome is set up to be run for a year, the two protagonists end up stuck in there when it seals up, and they cause chaos before showing how responsible they are by making the biodome work. This is a fairly typical 90’s comedy setup; engaging with the then-popular idea of the slacker, enjoying his laid-back attitude to life before ‘redeeming’ him by showing him mature and taking on responsibility. Biodome even includes a common part of the emotional arc in that the heroes are doing this to impress their girlfriends.

(The films of Judd Apatow would take this idea of a maturing slacker more seriously, for good and ill)

A time limit is an excellent plot device in a drama; Michael Moorcock advised this for churning out a book in three days, for example. Biodome partly sets up this time limit up with the image of a gigantic digital clock counting down until the biodome opens again. This is a fantastic expression of that – big, imposing, unfriendly numbers and letters. One would imagine the director constantly cutting back to this image as the movie goes on; something very similar to how Speed keeps cutting back to the speedometer of the bus, constantly reminding us of the threat even when it’s lowered by the bus speeding up. 

One would imagine the protagonists gleefully setting fire to a bunch of plants and then cutting to that imposing clock, reminding us that every problem costs more and more in time and manpower for the inevitable cleanup. Naturally, this does not happen, and we never see the clock until the climactic reopening; if I were younger, I would attribute this to some desire from the creators to downplay the consequences to these idiots causing chaos, but now I’m more inclined to think this is just straightforward incompetence and lack of imagination from the creators.