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The Friday Article Roundup

Take a Closer Look with The FAR

Examine the best in this week's pop culture writing.

This Week Squint Your Eyes At:

  • a Big Rock
  • Your Virtual Sports Team
  • the Surreal & Political
  • Online Music Exploration
  • a Best Director’s Fan Film!

Spare a warm glance for Casper who contributed this week. Send articles throughout the next week to ploughmanplods [at] gmail, post articles from the past week below for discussion, and Have a Happy Friday!


Director Peter Weir and star Anne Louise Lambert discuss Picnic at Hanging Rock in The Guardian as the film’s 50th anniversary approaches:

Weir: A potential distributor in the US supposedly threw his coffee cup at the screen at the end of the film, saying: โ€œWhodunnit?โ€ He felt heโ€™d wasted a couple of hours. The film was a modest success, but did very good business on college campuses. Picnic was one of those milestones for the Australian film industry as it evolved in the 70s โ€“ it was remarked upon around the world. When I went back to the site years later, they told me people often take pieces of the rock home as a souvenir โ€“ but return them, thinking they bring bad luck.

Polygon‘s Pete Volk writes about how he rekindled a love for sports video games by playing them as a manager only:

It does sometimes feel like Iโ€™m wrestling with these games to make them into something they arenโ€™t. Games designed to be management sims allow you to make midgame adjustments, but these donโ€™t, so it feels more like youโ€™re simulating being a general manager than a coach. In the football games, for some reason, you canโ€™t set both teams to being AI-controlled, so you have to use the gameโ€™s โ€œSuperSimโ€ feature and set the speed to slow in order to actually watch the games. And itโ€™s actuallyย reallyย difficult to figure out spectating when both teams are user-controlled (Austen and I had to toggle the โ€œautopilotโ€ setting for one of the teams to make that work in Madden). Plus, the simulations themselves can have their own issues, whether itโ€™s difficulties running the ball or aggravating CPU player decisions. But when Iโ€™m not behind the wheel and just observing the simulation, itโ€™s easier for me to dismiss that kind of stuff as โ€œboth teams playing under the same (bizarre) conditions,โ€ especially because as a human player recognizing these patterns, you will naturally try to exploit these issues, warping your gameplay decisions around the gameโ€™s shortcomings.

For Jacobin, Kristen Ghodsee interviews film writer Julia Alekseyeva about her new book Antifascism and the Avant-Garde:

Alekseyeva: For the filmmakers I discuss, the form and content were not just interwoven or supportive of one another. The films are usuallyย aboutย leftist political issues, yes, but their styleย isย their politics. Like the Soviet filmmakers of the 1920s, Japanese and French filmmakers of the 1960s saw cinema as uniquely capable of transforming the way people feel, think, and act. For many of these artists, especially Matsumoto Toshio (but all of them to an extent), theย languageย of film can produce a rupture of consciousness that would lead to increased political awareness. Many of these filmmakers were inspired by surrealism or were surrealists themselves. Surrealists saw their art as leading the viewer or reader from the familiar to the unfamiliar through unforeseen pathways โ€” from the status quo, from things-as-they-seem, to an unveiling of mysterious truths, to things-as-they-are, or things-as-they-could-be. This is the true goal of politics.

For Pitchfork, Meaghan Garvey writes about the heady times of exploring music online in the early 2010s:

In the past year alone, I mustโ€™ve had two dozen conversations with other writers and musicians who look back on this era as uniquely fulfillingโ€”some of them a few years older, some ten years younger than me. Iโ€™m not quite sure whether to chalk this up to the fact that we were young and dumb and living in cheap apartments in some kind of delusional Obama-era bubble, or that we had not yet been lobotomized by our willing participation in the โ€œattention economy,โ€ or that digital streaming apps had yet to replace the fun of self-guided discovery with algorithmic slop, or that frivolous pop music could be enjoyed as such without pretending it was of grave socio-political importance. Whatever the case, I donโ€™t know too many people who would agree their life is edified by hanging out online in 2025, the way many of us would have back in 2012.

And finally, at Letterboxd you can see the first film by a 17-year-old Coralie Fargeat (The Substance):

30 years ago, when I was seventeen years old, I made a littleย Star Warsย film. Using my familyโ€™s camcorder, I animated my toys frame by frame in stop motion, disguised my friends as Ewoks and stormtroopers, and edited on a VHS video recorder (which was the top device at the time!).ย It was such an amateur endeavor, but everything I loved about making films was already thereโ€ฆ It was the place where I felt free, passionate and alive, and able to fully express myself. Itโ€™s after I made this little film that I knew that I wanted to be a directorโ€ฆ Today as I am nominated for Best Director, I canโ€™t help but remember this littleย filmโ€ฆFollow yourย dreams!